Video Game Artist

Application deadline date has been passed for this Job.
This job has been Expired
Full-Time
  • Post Date: March 3, 2022
Job Description

Job Location: HN, HCM

Game Artists design preliminary sketches and develop them according to a video game’s general style. They then create 2D or 3D models from these sketches under the supervision of the Lead Artist. These elements create the world, its mood, and unique personality.
There are various areas of specialization for Game Artists, including character design, architecture and landscapes, lighting, modeling, special effects, texturing, and animation.

The responsibilities of the Game Artist may include:
• Liaising with lead designers and developers regarding the style and feel of the game
• Researching references and resources required to produce the assets of the game
• Sketching concept designs and key elements of the visual style
• Building 3D models of all assets in line with the technical limits of the game engine
• Applying textures to all visual elements
• Adding lighting and shading effects to all elements, ensuring consistency in color, intensity and lighting levels
• Animating characters and creatures
• Integrating special effects to textures, scenes and events, including muzzle flashes, weather effects, particle systems, sparking wires, smoke, haze, billowing dust, steam vents, explosions, etc
• Creating sound effects, conducting audio mixes and design
• Designing promotional materials, packages, posters and websites for the launch of the game
• Producing prototypes for testing
• Working with motion capture
• Maintaining production documentation
• Advising on new technologies
• Problem solving both creative and technical issues
• Adhering to the production schedule
• Curating and cataloguing of the asset library
• Designing with the user experience in mind
• Software and Other Tools: Game Artists may work with any manner of gaming and animation software

Job Qualifcation
Knowledge of a combination of the following software may be required:
• Adobe Photoshop, Illustrator, After Effects
• Maya
• Blender
• Zbrush
• Substance Painter
• CAD
• Unreal Engine is a PLUS!

Skills Required
• Knowledge of lighting, perspective, material finishes and special effects
• Cinematic eye for lighting and shading
• Strong drawing skills, ability to visualize and design from abstract ideas
• Solid knowledge of game genres and latest trends in gaming
• Advanced understanding of visual language – texture, color, dimension, scale, perspective, shade, composition depth of field, proportion, spatial awareness, etc
• Talent for visual storytelling is a plus
• 3D modeling skills
• Knowledge of 2D and 3D animation, and familiarity with the principles of animation
• Working knowledge of industry standard software and ongoing professional development
• Team player, ability to work independently
• Knowledge of anatomy, zoology, layout design, texturing and asset creation
• Ability to take on constructive criticism and delivering amendments based on feedback
• Used to working under pressure and consistently meeting deadlines

Benefit
• Competitive salary package based on performance.
• Work and grow in professional environment.
• Have significant opportunity to develop leadership and excel in tax field.
• FPT care health insurance provided by AON and is exclusive for FPT employees
• Annual Summer Vacation: follows company’s policy.
• Annual leave, working conditions follow Vietnam labor laws.
• Other allowances: lunch allowance and working on-site allowance.

Contact
Interested candidates should click Apply button to submit a completed Curriculum Vitae/ Resume and Cover Letter to: Recruitment Department – FPT Software Workforce Development
• Contact Person : Ms. Vu Thi Hong Giang
• Email : [email protected]